With a wonderful setting, impressive visuals and an addictive game-play, Tera: Rising is a fun game to play. The unique political system of the game lets the online players vote and select any player as Matriarch, access a number of rarest patterns of tax, control the economy of the game world and enjoy another amazing aspect of the game. Tera: Rising offers a number of character choices along with all the unique skills to master and use them against the enemies, beasts and monsters while of Quests, the unique guild system lets you recruit individuals like yourself from NPCs and Online players, engage in epic 5 v 5 dungeon and guild combats and defeat the enemies to earn experience points along with game currency and use them to buy upgrades and stuff. Guild building and the epic PvP and PvE combats are some of the most immersive features of this cool game. TERA: Rising lets you engage yourself into Exploration, epic Quests and Combats where you can use your special skills and abilities to defeat a number of Beasts, Monsters and other enemies. With a non-targeting system the game lets you control your characters directly and enjoy a non-traditional game-play experience. It may require the effort of several players, but teams that manage to take down one of these behemoths could earn some rare gear and other items.TERA: Rising is a Free-to-Play MMOPRG and Action-Adventure video game that offers beautiful 3D visuals and enhanced mechanics. From today through Sunday, giant dracoloth monsters will spawn all over the world of Tera. To celebrate this success, En Masse is also announcing Dracoloths Rising, a five-day in-game event for players to hunt monsters and find special drops and prizes. “Consumable items, things like experience boosters and reputation boosters, that characters can consume and benefit - that category is our top seller.”Ĭosmetic items and mounts also generate a lot of revenue for the game. “All players have really taken to our microtransaction offerings,” said Lee. Outside of rise in subscriptions, the publisher is now generating revenue from in-game purchases. “We didn’t want to treat the subscribers as a different class of gamer - they’re just buying into different benefits.” “We just had to make sure that the free players aren’t gated and that there’s not content that they can’t access,” said Lee. “The vast majority of those players stuck through the transition and continue to play,” said Lee.Īt the same time, En Masse thought long and hard about making sure the new business model - even with its elite subscriber tier - is fair to the new free-to-play users. New players have to pay for things like extra character slots, but these “founders” get access to that for free. That nurturing included a set of founder’s benefits that anyone who purchased Tera prior to the free-to-play move is entitled to. The last thing we wanted to do was transition and have all these new players get everything for free and make it so existing players feel like they didn’t get anything out of it.” We really thought about them and how we could prevent alienating them. “The thing that helped is that we tried to nurture the existing community. “ significantly higher subscribers on the Elite tier than when it had a mandatory subscription,” En Masse Entertainment chief executive officer Chris Lee told GamesBeat. The free-to-play model has driven Tera’s revenues up three-fold compared to its subscription era, but the game also saw an increase in subscribers. The fantasy title’s total users jumped to 1.4 million, with regions like Australia and Russia contributing the most new players internationally, though North America is still contributing the majority of new players. Publisher En Masse Entertainment found success with its MMO role-playing game Tera, which it switched to free-to-play in February.
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